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The changes, side by side.

Follow perk rules across builds. Start with the previous published rules and the 10.3.0 PTB proposal.

10.3.0 PTBOctober 28, 2026Test-build values may change before the live release.
Compare fromPrevious live rules
Compare to10.3.0 PTB
PerkPrevious published rule10.3.0 PTB
Dark SenseGenerator completion prepared an Aura reveal when the Killer entered 20 metres; activations were not banked.Gain 1 Token at Trial start and per completed Generator, up to 5. Spend 1 when the Killer enters 20 metres; the 13/14/15-second reveal is retained.
Calm SpiritBless and cleanse Totems and unlock Chests silently, 8/9/10% faster.The same silent actions are 23/24/25% faster.
Slippery MeatOther Survivors unhooked you 90/95/100% faster; being unhooked added 5% Haste.Other Survivors unhook you 65/70/75% faster; being unhooked adds 7% Haste.
Dark ArroganceWindow vaults were 15/20/25% faster. All basic-attack outcomes had 10% shorter cooldowns. Blinds and Pallet stuns lasted 25% longer.Window vaults are 15% faster. Successful attack cooldowns are 13/14/15% shorter; blinds, Pallet stuns, and missed attack cooldowns last 15% longer.
RavenousAt 4 Tokens, all Survivors became Exposed for 80/85/90 seconds.At 4 Tokens, Exposed lasts 60/65/70 seconds. Token, carrying, and hooking bonuses are unchanged.
WhispersGain 5% Haste outside the 28/26/24-metre Survivor detection distance.Gain 7% Haste outside the same 28/26/24-metre distance.

New in this build

Reading this comparison

The previous values come from earlier official notes and the "was" values published in 10.3.0. A full rule rewrite can change when a perk activates, even when there is no simple percentage to subtract.

For example, Dark Sense gains a token system. The change is represented as a rule comparison rather than a misleading numeric score.

Sources